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Arcuz 2 first boss
Arcuz 2 first boss









arcuz 2 first boss

In co-op, the DPS cap is increased by 70%.

arcuz 2 first boss

  • In Boss Rush, bosses have no damage per second cap.
  • The most damage a single shot can deal is equal to triple the floor's DPS cap.
  • The DPS cap is applied across a 3-second window.
  • Every boss has a DPS (damage per second) cap as a way of stopping players from dealing high amounts of damage over a short time, so guns with high fire rate or high damage can't destroy bosses in seconds.
  • Certain items always carry over to the past, including Galactic Medal of Valor, Number 2, and Enraging Photo.
  • When entering The Robot's past, armor will always be reset to 6.
  • When the player enters the past, (excluding the pilot’s past) they will lose their items and guns, but will keep blanks and armor.
  • Gungeon Proper, Black Powder Mine, and Hollow Clearing a boss without getting hit will also cause it to drop doubled Hegemony Credits. If a boss from one of the five main floors is defeated without getting hit, they will drop a Master Round as well. Bosses will always drop a gun if the player has not yet picked up a gun on the current floor. Upon being killed, bosses drop a weapon or item of random quality, several Hegemony Credits, and one to three pickups such as hearts, ammo, or keys. Defeating a boss allows the player to advance to the next main floor.
  • 6.2 Gungeon Proper, Black Powder Mine, and Hollowīosses are strong enemies found at the end of every floor in The Gungeon.










  • Arcuz 2 first boss